It's summer and I thought I'd give myself a few weeks off just to chill and get everything sorted at home before I got on with working...and it's been gooooood.
I haven't done any work as such since I have gotten back but I have been doing some research for our 3rd year project. I have been reading up on Celtic folklore, faeries and a like and there's some really interesting things out there. It's an overlooked area my most mainstream media but it has such an interestingly different look on fantasy rather than the same kind of mythologies used over and over such as the Greek gods.
I've also been looking at shaders in the Unity game engine and it's....erm...confusing... It's going to take a lot of work to get into shaders, which is something I would like to do, but I think I will still look at doing simple shaders in this 3rd year project as I think I can get some simple shaders working and it should help the project get an otherworldly feeling.
Lastly I've been looking at particle effects in Unity and it is surprisingly easy to create something quickly and seems to work quite smoothly in Unity, which is great. I made a 'wisp' which was one of the things I was researching for the folklore which is just simple round particles that vary from light to mid blue colours and move towards the centre of the particle system. They also stretch towards the middle as I set it to use a stretch renderer which I think makes it look more mystical.
On a more personal note... I've finished my favourite game ever yet again. Final Fantasy 9 is such a good game, the end of the game gets a bit weird and the ending isn't anything special, but overall the game is amazing and works so well even in this day and age. Some other games I've been playing recently include Bayonetta, another game I've played through many times, and Botanicula, and indie game by Amanita Design studios. Both games have very awesome art styles, I love the angle designs in Bayonetta and the unique take on the otherwise divine creatures. As for Botanicula I have loved Amanita's work since Machinarium and their games are so unique and interesting. I usual don't go for point and click adventures but this games always have me gripped and the sound effects...oh my god... I've haven't cried from laughter so much in ages.