There will not be any more major changes to the design and the topology will remain largely the same, after this I will be unwrapping it and creating a high poly model.
The model currently sits at 7,413 polys which is within the 7500 limit set.
Here some pictures of it:
I've rework some of the topology and redid the hair to make it tidier. There are still some tris that need cleaning up where I have meshed some of the pieces together but other than that it should be complete.